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  1. Append date and time to the logs

    A simple 'this game was started on 26/06/2011 at 13:00 GMT' or something along those lines would suffice.

    7 votes
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    • Allow you to filter your personal "popular buy" pages by date

      This way you can see if you've been using a particular card more effectively recently compared to in the past.

      7 votes
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      • Graphs that Respect Shuffling instead of turns

        I like those Bought in turn/win Rate Graphs, but is it possible to make Deck shuffle graphs? the information when a deck is reshuffled is in the Logs. So first two turn buys get Accumulated as well as the 3-5 buys of transmute

        7 votes
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        • Most vetoed cards

          It would be interesting to see the cards nobody likes playing. I think vetoes pop up in logs so it wouldn't be particularly hard to do.

          6 votes
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          • 6 votes
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              1 comment  ·  Admin →
            • Visualize leaderboard statistics

              Simple graphs from leaderboard data. For example, a scatter plot of skill vs. # of games played. How much skill comes from practice?

              5 votes
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              • unique action cards vs. winrate

                I'd like to know how many different kind of cards the winner has. Did they pick one card and spam it, or did they have 4 types of cards in multiples?

                5 votes
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                • View card stats by number of players

                  We all know there are cards basically designed to be more effective in games with more players (Thief and its variants, especially), while other cards can lose their effectiveness the same way (like Tournament). However, I would like to see the Stats by Card page filterable to determine with greater certainty which cards gain immense power when going from 2 to 4 players and which cards become nearly as bad as Thief in a 2p game.

                  5 votes
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                  • Allow aggregates, not just individual cards

                    I would like to be able to see what is the winrate of all of the cards with 'X' vs. a card, or all of the cards with 'X' when purchased on a turn and have it sum them instead of showing them individually.

                    5 votes
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                    • aggregate stats for more nicks in player page

                      on the player pages let us put more nicks and aggregate their stats (for players who use very different nicks)

                      5 votes
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                      • Graphs for player stats like level, range, etc.

                        Graphic depiction for stats would be more intuitive than the simple tables, plus seeing how your level, etc. is moving with respect to time would be nice.

                        4 votes
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                        • Metric on card pools

                          The idea would be to first introduce a "distance" between two cards (basically, how many abilities differ). Then use that to measure the distance between pools. Possible end uses would be: get me the closest game I've played recently, or give me the average end-score of "similar" games. Example of what I mean on with "metric" on cards: village and mining village would differ by a distance of 2 (1 cost difference, 1 ability difference). Village and chapel would differ by a lot.

                          4 votes
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                          • Bug in Prizefighter achievement

                            The Prizefighter achievement is gained by acquiring all five prizes. I recently did that in a game, but my Diadem was trashed by a Pirate Ship, and did not get the achievement.

                            Surely that means that either the achievement should be rephrased to say that you should END the game with all five prizes still in your deck, or the code changed to accurately award the achievement.

                            4 votes
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                            • Sort the games versus certain players by number

                              We would like to know if we are getting better at playing certain people or worse, and it would be much easier to do this if the games we played versus them were in order.

                              4 votes
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                              • 4 votes
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                                  1 comment  ·  Admin →
                                • 4 votes
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                                  • Add achievement for winning a tie

                                    You currently have an achievement for winning by exactly one point, so it seems like there should be one for losing a tie due to turn count.

                                    4 votes
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                                    • Allow results to be analysed

                                      I have always loved how many dominion games end reasonably close. It creates tension and keeps interest, and makes the end game decisions quite critical.

                                      I use the rule of thumb of a 12 point gap, because it that case, if I gave you one of my provinces we have a 12 point swing and I could get a tie.

                                      Would love to be able to interrogate the games database to see what percentage of games end as close as that.

                                      4 votes
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                                      • winningness vs number of cards

                                        Absolute number of cards and relative (to deck size).

                                        3 votes
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                                        • Add Recent Record for last 30 days on Player Page

                                          Your rank is now based on the last 30 days, it would be nice to be able to see the last 30 days (win-loss-draw) on the Recent Record section of the player page.

                                          3 votes
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