I suggest you ...

Put card affinities on player pages

Let players see which cards they tend to use a lot and which cards are present when they win and lose

30 votes
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    3 comments

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      • mattlistener commented  · 

        I've played a lot of solo hands, or me vs. me 2-player, to get a feel for various things. This activity dilutes the value of card affinity data unless you can filter those games out somehow.

      • normal commented  · 

        This one seems great. I would love to see something like "When 'Minion' is present 'normal' wins ##.##% of the time." or "When 'normal' buys 'Alchemist', 'normal' wins ##.##% of the time." and "When 'Fishing Village' is present but 'normal' does not buy one, 'normal' wins ##.##% of the time."
        These are the types of stats I would love to see. Hope this one gets more votes.

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