Inspired by Doug's "Who needs green cards anyway", http://boardgamegeek.com/thread/578522/who-needs-green-cards-anyway
Some ideas: Won with negative opponent, bought more than 10 green cards in a turn, won without ever buying money, played 20 actions in a turn22 votescompleted · AdminRob Renaud (Programmer/Parsing Monkey/Fake Statistician, Councilroom.com: Dominion Statistics) responded
David Lu did a great job with this.
support åäö on player search9 votes
When you are playing with Minions, how many Golds should you buy?
Make a 2d graph where the x axis is #Minions gained, the y axis is #Gold gained, and encode the outomes with shaded colors for the cells. The optimal ratios should become apparent.8 votescompleted · AdminRob Renaud (Programmer/Parsing Monkey/Fake Statistician, Councilroom.com: Dominion Statistics) responded
Implemented by tlstyer, yay! http://forum.dominionstrategy.com/index.php?topic=1528
...from the top left to bottom right. For many cards, the legend obscures the most important part of the graph.6 votescompleted · AdminRob Renaud (Programmer/Parsing Monkey/Fake Statistician, Councilroom.com: Dominion Statistics) responded
did this awhile ago.
Could the color chart on the right be ranked in order of how each card finishes? Or, is it possible to make it so the user can move his mouse over a line and the card name will display? With some searches, the colors are very similar and it's hard to tell which line represents which card.6 votes
Just scrape it from the leaderboard and check name matches? pweeez? I know the leaderboard names can change and you might be wrong sometimes, but it would be really really nice and work right >99% of the time.6 votes
Implemented by Tim Styer
They don't add very much to the individual game pages.3 votes
did this as part of a database cleanup
Could you make the URL change when we create a graph, so we can link to it? Currently the only way I see to do this is to manually alter the URL.3 votes
Your wish is my command :).
I was planning on doing this anyway, but I prioritized it because it looked like people were getting it wrong.
The DukeOfEarl achievement miscalculates the number of points gained from Dukes and Duchies. It seems to be treating Duchies as worth 5 VP (perhaps confusing VP with cost?).
The bug is easy to fix... but should the threshhold be changed too? 50 VP from Dukes/Duchies is a lot harder to achieve with 3 VP than 5 VP...2 votes
Trash==1 would pick up Mine; Feast; Trade Route; etc. Trash>=2 would pick up Chapel; Trading Post.1 vote
Thanks for the data.
Committed in r54. http://code.google.com/p/dominionstats/source/detail?r=54
..they're taking up too much space on my page! Please make a link to a separate page if possible.1 vote
Hi Any chance of seeing what the achievements are so we can shoot for them?1 vote
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