General
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Put card affinities on player pages
Let players see which cards they tend to use a lot and which cards are present when they win and lose
26 votes -
Show graphs of players' TrueSkill ratings over time
So I can see how my skill is improving or decreasing over time.
23 votes -
Support more in depth searches
Allow searching for openings.
Restrict results to league games.
Sort by kingdom match difference.
Sort by player skill level.
Custom events, like player trashes card of value >= 3 with a Lookout, or player Apprentices a Province.
Allow searching for opening buy patterns (Ambassador/Ambassador/Silver vs Ambassador/Silver/Ambassador)
23 votes -
Predict winning probability per turn
With ~300,000 games, a machine learning algorithm might be able to estimate the winning probability after each turn with some reasonable predictive power. It opens up a lot of interesting possibilities if it was decent. It could be useful to implement an AI and to highlight bad buys.
19 votes -
Rank the cards
Come up with a card ranking that balances various positive and negative factors, how often a card is bought, how often it wins, how often it is ignored, how early it is purchased, whether it was bought instead of cards that cost more than it, etc.
19 votes -
Add visualizations for individual games
Create graphs that make individual games easier to figure out at a glance.
Ideas include: Money produced, score, and deck composition by turn
17 votesstarted ·
AdminRob Renaud
(Programmer/Parsing Monkey/Fake Statistician, Councilroom.com: Dominion Statistics)
responded
I added a deck/supply tracker to the game pages. I think theory’s format makes sense for an editorial, but if you have more control over the display and no human editing, I think the system as implemented now works alright.
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Have a way to compare/distinguish between colony and province games
I'd be curious to see if people's performance differs significantly between games with and without colonies.
16 votes -
Let us filter by result, not card characteristics
I'd like to be able to ask, "which cards have a winrate >1 when purchased on turn 1-3" or "which cards have a positive win rate when purchased after turn 12?"
15 votes -
Allow custom filtering on card win graph pages
While it's useful to see how good Fishing Village is, it would be a lot more interesting if we could restrict the analysis to games that also have cards that draw 3+ or more cards, or see how the quality of Militia and Library change when they are in the same set.
14 votes -
Graph for game length when a specific Card is in play
A graph that takes the standard card filters that exist and plots game length vs. how many of a card were gained. Essentially: Which cards speed up the game?
12 votes -
TrueSkill win probability between players
Given player A, B, ..., give the probability f( A ) > f( B ), etc.
12 votes -
Show only 1vs1 games
The most interesting stats for me is 1-vs-1 and i've played a bunch of games against two of my friends. But some of the games are three handed. What i'd like is to be able to filter "Record by opponent" to show only 1vs1 games. E.g a checkbox next to the headline.
11 votes -
Aliases
Allow users to set which are their aliases. I have a few accounts that I'd like to see joint statistics of (namely, Grujah, Stannis Baratheon, Dragan Milicev and SpiderJerusalem)
11 votes -
Show a player's most frequent openings
The sample sizes may be rather small, but I'd still like to root through all my openings. Show how often I open with a certain card when it's in the set, show my winningest opening, or even the winningest opening when played against me.
11 votes -
7 votes
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Allow you to filter your personal "popular buy" pages by date
This way you can see if you've been using a particular card more effectively recently compared to in the past.
7 votes -
Graphs that Respect Shuffling instead of turns
I like those Bought in turn/win Rate Graphs, but is it possible to make Deck shuffle graphs? the information when a deck is reshuffled is in the Logs. So first two turn buys get Accumulated as well as the 3-5 buys of transmute
7 votes -
Show how many stddevs better than expected I perform just because card X is in the game.
This would be more useful to me than some of the current stats. If I perform -2.3 stddevs better than expected when Pirate Ship is in the game, that tells me that I am playing that particular card ineffectively -- whether that means I'm buying it when I shouldn't, not when I should, at the wrong time, not defending well against it, *whatever.* Then I can do some deep thinking about my strategies surrounding that card.
6 votes -
Introduce a prize for massive horn of plenty bomb
Win the prize by if you trash 4+ horns in one turn to acquire provinces (or colonies).
Possible name for the prize would be "horny devil" and use a pic of a thorny devil (an awesome Australian reptile). (I wouldn't be surprised if someone could come up with a better name.)
6 votes -
6 votes